Popochiu 2.0 - Alpha 4


Godot v4.0.x Godot v4.1.x

New features

  • Added is_pixel_art_game property to ProjectSettings. When selecting Pixel in Game type (setup popup) the default texture filter is set to TEXTURE_FILTER_NEAREST for props, characters and inventory items.
  • NPC’s follows the player when the follow_player property is true. Thanks to @JuannFerrari.
  • Add `v_frames`` property to PopochiuProp.
  • Add settings option to set a pixel perfect game. When true, the cursor moves in whole pixels (thanks to @Whyshchuck).
  • The cursor sprite doesn’t leave the viewport when the mouse pointer leaves the game window.

Fixes

Others

  • Updated the maximum size of the plugin popups in an attempt to improve the UX of Mac users.

Files

popochiu_v2.0-alpha4.zip 506 kB
Nov 10, 2023

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Comments

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So glad this exists ❤️

(1 edit)

❤️❤️❤️