Popochiu 2.0 - Beta 2


This update has UX improvements and bug fixes.

Fixes

New features

  • Now players can cancel an interaction when C.walk_to_clicked() or C.CharacterScriptName.walk_to_clicked is called. C.walk_to_clicked_blocking() and C.CharacterScriptName.walk_to_clicked_blocking() were created to block the GUI and prevent players to cancel such interactions.
  • Now devs don’t have to manually restart the enging after enabling the plugin for the first time. Popochiu restarts Godot for them after closing the popup or clicking OK.
  • (Internal) Thanks to StickGrinder now the release process + documentation generation will be as easy as publishing the tag of the release and the file with the release notes.
  • Popochiu clears the Hover text and changes the Cursor to its “normal” shape when changing room.

Others

  • Completed documentation for (almost) all Engine classes (except for the GUI components and popups). You can check the list of already documented classes here.
  • 9 Verb GUI cursor doesn’t use the “active” animation anymore.

Files

popochiu-v2.0.0-beta2.zip 411 kB
40 days ago

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